[Tangaria 1.6.0 T-12 Character Dump] Name Praline II Age 23 Self RB CB EB Best Sex Male Height 5'5" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 18st 3lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 2160 DEX: 14 -4 +2 +0 12 HP -1/173 Player 5682 CON: 17 +3 +2 +0 18/40 SP 0/0 Active 3832 CHR: 10 -4 -2 +0 4 Level 12 Armor [13,+9] Saving Throw 22% Cur Exp 936 Stealth Bad Max Exp 936 Melee 1d6,+7 Disarm - phys. 49% Adv Exp 1062 To-hit 48,+4 Disarm - magic 31% Blows 3.0/turn Magic Devices 17 Gold 929 Searching 15% Burden 123.4 lb Shoot to-dam +2 Infravision 30 ft Overweight -56.5 lb To-hit 33,+5 Speed Normal MaxDepth 300' (L6) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty sea-weed green hair, and blue ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You hit the giant clear centipede (8). > You hit the giant clear centipede (9). > You hit the giant clear centipede (8). > You have slain the giant clear centipede. > The giant clear centipede bites you (6). > The giant clear centipede stings you (2). > The killer stag beetle claws you (4). > The killer stag beetle claws you (12). > You hit the giant clear centipede (12). > You hit the giant clear centipede (13). > You hit the giant clear centipede (8). > You have slain the giant clear centipede. > The killer stag beetle claws you (8). > The killer stag beetle claws you (12). > You die. Killed by poison. [Character Equipment] a) a Spear (1d6) (+3,+4) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 250 feet (level 5). Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows/round. With +0 STR and +5 DEX you would get 3.3 blows/round. Average damage/round: 32.4. Average thrown damage: 45.8. b) a Sling (x2) (+4,+2) Found lying on the floor of a special room at 200 feet (level 4). f) an Old Lantern (3963 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) Soft Leather Armour [8,+6] Found lying on the floor of a special room at 300 feet (level 6). i) a Fur Cloak of Stealth [3,+3] <+3> {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). +3 stealth. o) a Set of Leather Gloves [1,+0] Found lying on the floor of a special room at 300 feet (level 6). p) a Pair of Leather Sandals [1,+0] Found lying on the floor at 200 feet (level 4). [Character Quiver] 0) 28 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. Average thrown damage: 3. 0% chance of breaking upon contact. 1) 14 Bolts (1d5) (+0,+0) 2) 21 Bolts of Acid (1d5) (+3,+6) Branded with acid. Cannot be harmed by Acid. 3) 40 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) a Maggoty bread b) a Potion of Slime Mold Juice c) 4 Potions of Blindness It can be thrown at creatures with damaging effect. d) a Potion of Poison It can be thrown at creatures with damaging effect. e) 5 Scrolls of Phase Door f) a Scroll of Curse Weapon g) a Scroll of Curse Armour i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) a Scroll of Word of Recall (rugged) n) a Wooden Torch (38 turns) An inheritance from your family. Intensity 2 light. o) 3 Wooden Torches (5000 turns) Intensity 2 light. p) a Scimitar (4d2) (+2,+3) {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 14.6. q) a Lead-Filled Mace (4d3) (+2,+2) Found lying on the floor of a special room at 250 feet (level 5). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 16. r) a Club (1d3) (-3,-2) {cursed} An inheritance from your family. It occasionally makes a loud noise. Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 10.3. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 150ft 5 Reached level 5 00:00:17 250ft 7 Defeated Bullroarer the Hobbit 00:00:19 250ft 8 Defeated Lobelia Sackville-Baggins 00:00:27 250ft 10 Reached level 10 00:00:29 300ft 10 Defeated Fang, Farmer Maggot's Dog 00:00:36 300ft 12 Was killed by poison [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ................^^.......^^ ^..^ ..........#.....^ ......^^ ^^^^^^ ^..^ :^^^^^^^^^^^^^... .^^^^#^ ^....#:^::.^^..^# ^^^ ^^ ^......+.......<: ^.^^^ ^.....^'.......^^ ^.... ^.#.^^.^^^^^^^^# ^..^^ ^... ^^^ ^..^ ^... ^^..^ ^... ^...# ^.^... ^^..^ KKK@... ^..^ ^^^^^^^ ^c~... ^..^ ^^^ ^^.....^^ ^^... ^^..^ ^:^ ^^.......:: ^^. ^...^ .^^ #^.........^^ ^^..: :.^^^^^^^^^^^^#^...........^ #^:^ ^^..^ ..................#........^^^^.:^^^ ^:..^ ..............#.....................^ ^^..^ .#:..^^^^^^:^^#^.....................^ ^..^ .^^^^^ ^^^ ^...........^^^%^^^^..^ ^..^ ^^ ^:.........#^ ^..^ ^... 300' (L6) LF:6-? Light 3 Afraid Poisoned Fed 33 % Dirt [Player information] Player ID: Rare Time: 00:53:05 20-09-2022 Server Turns: 677388680 Timestamp: 1663624385 Account score: 23